There comes a time when it’s too late to tell people how you feel.
There will come a day when the person you mean to talk to won’t be there. Don’t wait for that day.
“There’s always tomorrow” isn’t always true.
The no-pants guide to spending, saving, and thriving in the real world.
If you don’t know why you are hear, please read about the 21 Day Happiness Training Challenge.
Legions of MMORPGs have graced the internet to do battle against Blizzard’s World of Warcraft, yet no challenger has bested
Blizzard’s massively multiplayer online juggernaut. Huge marketing campaigns and years of development by the makers of games like Star Wars: The Old Republic and Rift have left players less than satisfied, with an initial big burst of player excitement and eventual failure.
As with other game releases, the developers at Sony Online Entertainment have tried to suggest that their game will be “new” and “different.” It’s not difficult to understand why skepticism is high. Every game that has seen release in the past few years has had developers boast the same and has crashed and burned just a month or so after the release.
Players of EverQuest Next will find a game focus that includes some familiar fantasy elements of an MMO game (like elves), but developers have sought to step away from the traditional, linear questing experience and offer some world-building opportunities for players (much like EVE Online). One of the interesting features expected of the game is the ability for players to impact permanent change upon the landscape.
For example, during wartime a player might decide to build a wall somewhere, and he or she can accomplish this and actually have that wall erected as a permanent feature in the game world. Similarly, when players fight one another or monsters, a spell or explosion that creates a hole in the world will remain permanently. One of the developers likened this feature to the idea of putting Minecraft into an MMORPG.
Although absolutely everything in the world can’t be destroyed (certain structures will be permanent), this opportunity to build, create, and destroy represents a jump forward from the same opportunities players have had in games like EVE Online. World of Warcraft has occasionally offered players the opportunity to change the landscape, but not on a regular basis. Such changes have generally been implemented after a reset with all the realms taken offline, after which players would log in and see the changes.
However, the lack of appreciable impact on the environment hasn’t stopped players from flocking to World of Warcraft for nearly a decade, and EverQuest Next will need to bring an amazing player experience to lure away current players as well as retain them. The ebb and flow of Warcraft’s player base often coincides with the new release of another MMORPG, but after a month or so the new game’s servers are ghost towns. It won’t take long to see whether EverQuest Next can compete with World of Warcraft.
This is a post from my archives.
I hate birthday parties. Well, not all birthday parties. Not even most parties. Just the expensive-for-the-sake-of-expensive parties. The bar-raising parties. The status-boosting parties. I’m done.
My son is seven years older than my first daughter. In those seven years, with only one kid, we managed to spoil him regarding birthday parties. Every party was big and there were a lot of presents. That’s an expensive way to run a birthday and it is a lot of stress. We even moved the parties home, but still invited all of our friends and family. It was much too stressful.
A good friend used the pizza and game place, buying tokens for everyone at the party. That’s incredibly expensive. Even if I wanted to, I couldn’t afford that for three kids. There’s an element of keeping up with everyone around me, but I just can’t make myself care about that anymore. They aren’t paying my debt or cleaning my house. They don’t get a vote.
My plan this year was to have a sleepover for my son. He had five friends spend the night, playing games and watching movies. They giggled and squealed for eighteen hours, all for the cost of some take-and-bake pizzas and snacks. It was a hit for everyone involved. The other parents got a night off and all of the kids had a blast.
My girls are one and two. We’re done with parties for them, too. They got big parties for their first birthdays. Those are parties for the adults; the kids don’t care. In a few years–even a few months–they won’t remember the party. My older daughter’s birthday will be a trip to the apple orchard, followed by cake and ice cream. She’ll get presents. She’ll get “her day”. She’ll remember that her birthday is special, without costing a lot of money.
We want them to have fun. We want them all to feel special. We also want to manage their expectations and keep the parties from breaking the budget. So far this year, it is working.
How do you run a birthday party on a budget?
Now that my taxes are done and paid for, I thought it would be nice to update my net worth.
In January, I had:
Overall: $249,717.00
Overall: $240,805 (-8,912)
Well, I lost some net worth over the last quarter, but it’s still a good report. If I disregard the change in value of my house and cars–two thing I have no control over–my overall total would have gone up almost $9,000.
All in all, it’s been a good year for me, so far, though paying off that credit card by fall is going to be a challenge.