If you don’t know why you are hear, please read about the 21 Day Happiness Training Challenge.
Giving Up The Magic
It’s a sad day when kids stop believing in Santa Clause, the Tooth Fairy, and fairies.
Not because I enjoy lying to my kids, but because–on the day they stop believing–a piece of their innocence is lost. An unforgettable, valuable part of childhood dies.
Believing in magic is a beautiful thing.
Do you remember the last time you looked around the world with a sense of wonder? When seeing a puppy form in the clouds was a miracle? When the idea of an ant carrying 1000 times its own weight was something worth watching? When the impossible goodness of a fat man squeezing down your chimney fills you with hope instead of making you call 911?
Do I believe in Santa?
Of course not, but I believe the concept of Santa is worthy of my children’s belief. I don’t want them to lose that innocence and wonder.
When my teenager was young, he asked if Santa was real. I responded by asking what he thought. When he told me he didn’t believe, I offered to let Santa know. His panic told me he wasn’t ready to give up the magic.
The day that conversation didn’t cause a panic, he looked hurt, like he’d lost something precious. He had.
His world of magic was gone.
The he asked why I had spent his lifetime lying to him. I told him the truth. I said I couldn’t bear to be the one to shatter his belief in magic before he was ready.
Then, I informed him that he was in on the conspiracy. He was not allowed to ruin it for anyone else. Not his sisters, not his friends.
That Christmas, my little boy helped me stuff stockings, which was an odd feeling.
The magic was over, but we still got to share the magic of his cousins and sisters.
Posting rate
For the new year, I am setting a new posting schedule.
I’ve been posting for a month, and started with half a dozen articles. There is a decent base of reading material. Now, I need to be posting at a sustainable level that will allow me time with my family and allow me to pursue some opportunities.
From now on, I will be posting 3 times each week. Monday, Wednesday, and Friday. There will still be other miscellaneous updates, especially regarding my year of 30-Day Projects. The twitter summary on Saturday is automated.
Happy New Year!
Can EverQuest Next Compete with World of Warcraft?
Legions of MMORPGs have graced the internet to do battle against Blizzard’s World of Warcraft, yet no challenger has bested
Blizzard’s massively multiplayer online juggernaut. Huge marketing campaigns and years of development by the makers of games like Star Wars: The Old Republic and Rift have left players less than satisfied, with an initial big burst of player excitement and eventual failure.
As with other game releases, the developers at Sony Online Entertainment have tried to suggest that their game will be “new” and “different.” It’s not difficult to understand why skepticism is high. Every game that has seen release in the past few years has had developers boast the same and has crashed and burned just a month or so after the release.
Players of EverQuest Next will find a game focus that includes some familiar fantasy elements of an MMO game (like elves), but developers have sought to step away from the traditional, linear questing experience and offer some world-building opportunities for players (much like EVE Online). One of the interesting features expected of the game is the ability for players to impact permanent change upon the landscape.
For example, during wartime a player might decide to build a wall somewhere, and he or she can accomplish this and actually have that wall erected as a permanent feature in the game world. Similarly, when players fight one another or monsters, a spell or explosion that creates a hole in the world will remain permanently. One of the developers likened this feature to the idea of putting Minecraft into an MMORPG.
Although absolutely everything in the world can’t be destroyed (certain structures will be permanent), this opportunity to build, create, and destroy represents a jump forward from the same opportunities players have had in games like EVE Online. World of Warcraft has occasionally offered players the opportunity to change the landscape, but not on a regular basis. Such changes have generally been implemented after a reset with all the realms taken offline, after which players would log in and see the changes.
However, the lack of appreciable impact on the environment hasn’t stopped players from flocking to World of Warcraft for nearly a decade, and EverQuest Next will need to bring an amazing player experience to lure away current players as well as retain them. The ebb and flow of Warcraft’s player base often coincides with the new release of another MMORPG, but after a month or so the new game’s servers are ghost towns. It won’t take long to see whether EverQuest Next can compete with World of Warcraft.
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Twitter Weekly Updates for 2010-04-17
- RT @kristinbrianne: Get Talk and Txt Unlimited Cell Svc w/ Free Phone for $10 per month by joining DNA for Free. http://tinyurl.com/yyg5ohn #
- RT: @ChristianPF is giving away an iPod Touch! – RT to enter to win… http://su.pr/2LS3p5 #
- 74 inch armspan and forearms bigger than my biceps. No, I don't button my shirt cuffs. #
- RT @deliverawaydebt Money Hackers Network Carnival #111 – Don't Hassel the Hoff Edition http://bit.ly/9BIAvE #
- @bargainr What would it take to get you to include me in the personal-finance-bloggers list? #
- Working on a Penfed application to transform my worst interest rate into my best. #
- Gave the 1 year old pop rocks for the first time. Big smiles. #
- @Netflix @Wii disc works well and loads fast. Go, go gadget movie! #
Twitter Weekly Updates for 2010-05-08
- The Festival of Frugality #278 The Pure Peer Pressure Edition is up. All of your friends are reading it. http://bit.ly/aqkn4K #
- RT @princewally: Happy StarWars Day!: princewally's world http://goo.gl/fb/rLWAA #
- Money Hacks Carnival #114 – Hollywood Edition http://bit.ly/dxU86w (via @nerdwallet) #
- I am the #1 google hit for "charisma weee". Awesome. #